GTA 6 has at least 19 firearm entries visible in Rockstar's official trailers and screenshots, based on a frame-by-frame count published by PC Gamer. That does not mean Rockstar has confirmed a final 19-gun launch roster. Some weapons have readable fictional names. Others are still being called things like "MP5-style SMG" because Rockstar has shown the model without naming it.

That distinction matters. A lot.

The current evidence still gives us the best look yet at how gunplay may change in GTA 6. Jason and Lucia appear to have preferred sidearms, several guns show visible attachments, and Rockstar is openly selling personalized weapon variants and a Vintage Vice City pattern. GTA 5 mostly treated firearms as broad classes. GTA 6 looks far more interested in the gun itself.

The 19-gun count comes with a warning

PC Gamer found 19 firearm entries after checking both GTA 6 trailers and Rockstar's official screenshot drops. The count leaves out knives, bats, and other melee objects because a prop appearing in a scene does not prove the player can equip it.

There is another problem. A wall full of shotguns may show three separate weapons, or one shotgun wearing three attachment setups. Rockstar has not given us the menu screen needed to settle that.

So "19 guns" is the right headline for what has been spotted, not a promise about the exact number of selectable weapons on November 19, 2026.

The final game should have more. Ammu-Nation alone would feel oddly empty otherwise.

Every GTA 6 weapon found so far

1. Hawk & Little Morgan revolver

This is the safest name on the list because Rockstar uses it on the official GTA 6 editions page. The Ultimate Edition includes Hawk & Little Morgan Revolvers, and Rockstar's screenshots show separate personalized versions for Jason and Lucia.

The revolver resembles a Smith & Wesson 629. More interesting are the engravings and different finishes. These do not look like two identical guns with a random color applied. They look owned.

2. Klose K17

Lucia's preferred pistol is shown with Klose K17 branding. Its shape is close to a Glock 17, though that real-world comparison is not an official Rockstar description.

Rockstar also shows a personalized version connected to Lucia. That could mean protagonists have signature weapon presets, not just a shared inventory full of anonymous pistols.

3. Girardi ES9

Jason repeatedly appears with the Girardi ES9, a pistol visually similar to a Beretta 92FS. It has shown up enough times that calling it Jason's usual sidearm feels fair.

A personalized finish appears in the premium material. Whether the ordinary ES9 is available early in the story or the custom version is simply cosmetic remains unclear.

4. Mustang .357

The Mustang .357 is a larger revolver seen in official artwork. PC Gamer compares it to a Colt Python.

It may fill the traditional high-damage handgun role. Or it may just be the expensive revolver you buy because it looks good in a shoulder holster. GTA has always understood that half the point of a gun shop is leaving with something unnecessary.

5. Nipper .38

Lucia holds the smaller Nipper .38 in the official cover art. That makes it one of the most visible guns in the entire marketing campaign, even if it is unlikely to be the strongest.

Its compact size suggests a cheap handgun, backup weapon, or early-game firearm. Rockstar has not explained where it sits in the progression.

6. Capo pistol

A Capo-branded handgun appears in the original liquor-store robbery and in a later image featuring Raul Bautista. The full model name is not readable.

Its design resembles a Colt M1911. For now, "Capo pistol" is the honest label.

7. Duke carbine

The Duke carbine is an M4-style rifle carrying the Duke Arms Company mark. That manufacturer name is a neat Red Dead Redemption connection, implying the fictional gunmaker survived from the western era into modern Leonida.

Two configurations are visible. They may be separate rifles, but attachments are the simpler explanation.

8. MP5-style SMG

Jason and Lucia use an MP5-like submachine gun during the bank robbery shown in Trailer 2. One setup has a red-dot optic.

No fictional model name has been confirmed. The sight is still useful evidence because it shows Rockstar is not hiding attachments only in pre-order artwork. They appear in action scenes too.

9. Duke rifle or sniper configuration

A longer Duke-branded rifle appears with a hunter. It has visible rail pieces and shares parts with the Duke carbine.

This may be a dedicated rifle. It could also be the carbine rebuilt into a longer-range setup. Until Rockstar shows a weapon menu, both readings stay open.

10. Remington 700-style rifle

One hunter carries a bolt-action rifle resembling a Remington 700. It is the clearest candidate for a traditional high-damage hunting or sniper rifle.

Leonida's swamps, wildlife, and rural areas give a weapon like this an obvious job outside police shootouts. GTA 6 seems happy to put crime, hunting, and survival gear in the same shop.

11. M1A-style rifle

Another rural screenshot contains a semi-automatic rifle resembling an M1A. PC Gamer expects it could occupy the same broad role as GTA 5's marksman rifle.

That is still analysis, not a confirmed stat sheet. What is visible is a different rifle profile and a setup suited to faster follow-up shots than a bolt action.

12. MAC-10-style SMG

Jason holds a compact, boxy SMG resembling a MAC-10 in one of Rockstar's glossy new screenshots. The gun wears the blue retro pattern associated with the Vintage Vice City pre-order pack.

This image is strong proof that the exclusive pattern applies to a real usable weapon, though Rockstar has not said whether the pattern can be placed on every gun or only selected models.

13. Double-barreled shotgun

A hunter aims a full-length double-barreled shotgun at an alligator in an official screenshot. Very Leonida.

The obvious question is whether players can shorten the barrel or switch between full-length and sawed-off forms. Rockstar has shown the gun, not the customization screen.

14. M249-style light machine gun

The owner of Phil's Ammu-Nation lifts a machine gun during Trailer 2. Its body and large ammunition box strongly resemble an M249.

This is one of the heavier weapons spotted so far. It also suggests Ammu-Nation advertisements may preview gear long before Jason and Lucia can afford it.

15. AK-style assault rifles

Several AK-shaped rifles sit on the wall behind the Ammu-Nation owner. Different stocks, optics, and front-end setups are visible.

They may be multiple models. They may be one rifle platform with a large attachment pool. Honestly, the second option would tell us more about GTA 6 than another three assault-rifle names would.

16. Uzi-style SMGs

A separate rack appears to carry Uzi-like compact weapons with different stocks and sights. Some shapes may also resemble an MP7, MP9, or TEC-9.

That uncertainty is why these should not be reported as four confirmed guns. The footage confirms a rack of compact SMGs. It does not give us clean model labels.

17. Remington 870-style shotguns

Pump-action shotguns resembling the Remington 870 appear on the Ammu-Nation wall. Different visible builds again point toward attachments or multiple shop variants.

GTA 5's basic Pump Shotgun borrowed from several real weapons, so Rockstar may use another fictional hybrid rather than a direct copy.

18. Benelli M4-style shotguns

Semi-automatic shotgun shapes resembling the Benelli M4 or M1014 are also visible. The models are not clear enough to rule out overlap with Rockstar's pump-shotgun design.

Still, the rack seems built to show variety. Rockstar wanted people pausing the trailer here.

19. Grenade launcher

Lucia fires a grenade launcher during a chaotic sequence involving police cars. The weapon resembles GTA 5's launcher and appears to serve the same wonderfully unsubtle purpose.

Its name, unlock point, ammunition price, and carrying limits are unknown. Its presence is not.

Rockstar has only named part of this list

This is where some "confirmed weapon" lists get sloppy.

Rockstar officially names the Hawk & Little Morgan Revolvers, Personalized Weapon Variants, and the Vintage Vice City Weapon Pattern in its edition and support pages. Names such as Klose K17, Girardi ES9, Mustang .357, Nipper .38, Capo, and Duke come from readable markings or close inspection of official images.

The real-world labels are different. "MP5-style," "M249-style," and "Remington 700-style" describe what a weapon resembles. They are not proof Rockstar will use those names in the game.

That does not make the sightings fake. It just keeps a screenshot analysis from quietly turning into an official database.

Attachments may be the bigger reveal

The raw weapon count is fun. The visible configurations are more useful.

Across the footage and screenshots, guns appear with red-dot sights, rail systems, alternate stocks, different barrel setups, custom paint, engravings, and protagonist-specific finishes. GTA 5 had weapon upgrades, but most guns still felt like standardized items pulled from a list.

GTA 6 may be moving closer to Red Dead Redemption 2, where a firearm could feel personal because you changed the metal, grip, engraving, barrel, and sights. Rockstar has not promised that exact system. The marketing is pointing in that direction, though.

And there is money attached to it. The Ultimate Edition advertises personalized weapon variants, while pre-orders include an exclusive weapon pattern. Rockstar clearly thinks gun appearance is valuable enough to help sell editions.

Jason and Lucia may not treat every gun the same

The repeated use of the K17 for Lucia and ES9 for Jason is hard to ignore. Rockstar could simply be keeping visual continuity across its art. It could also be showing a system where each protagonist has preferred firearms, unique variants, or separate weapon familiarity.

That would fit the story. Two criminals sharing every item through a magical common inventory has always been convenient, but not exactly believable.

A more grounded setup could give Jason and Lucia separate loadouts, while safehouses or vehicles hold the rest. That is speculation. Rockstar has not shown the carrying interface, and the official pages say nothing about inventory limits.

Still, the marketing keeps putting specific guns in specific hands. That choice feels deliberate.

What we still do not know

The 19 sightings answer "what guns have appeared?" They do not answer how the system works.

Rockstar has not confirmed:

  • The full launch-day weapon count
  • Which visual names will appear in the final UI
  • Whether different builds are separate guns or attachment presets
  • How many firearms Jason or Lucia can carry
  • Whether long guns are stored in vehicles or safehouses
  • Whether weapons degrade or need cleaning
  • How ammunition types work
  • Which customizations are earned, purchased, or edition-locked
  • Whether personalized variants change stats or only appearance
  • How the single-player weapon system connects to GTA 6 Online

That last question may become the expensive one. If GTA 6 Online inherits deep weapon cosmetics, personalized finishes and rare patterns are an obvious long-term reward system. GTA Online already proved players will grind or pay for distinctive gear.

The safest reading right now

GTA 6 is not launching with "only 19 guns." Nineteen is the number PC Gamer could separate from the official material available by late June 2026.

What Rockstar has actually shown is more interesting: named fictional manufacturers, protagonist-linked sidearms, heavy weapons, hunting rifles, several shotgun and SMG families, and enough visible attachments to make GTA 5's weapon bench look basic.

The next useful reveal is not another blurry rifle on a wall. It is a clean Ammu-Nation menu or gameplay sequence showing how one base gun changes when you swap its sight, stock, barrel, finish, and ammunition.

Until then, the list stays at 19 spotted firearm entries. Not 19 final weapons. Not 19 officially named guns. Nineteen solid clues.